Application @ [community profile] acatalepsy_rpg

Mar. 21st, 2019 06:21 pm
rougerebelle: (Red Shadow)
[personal profile] rougerebelle
OOC INFO;

NAME: Erica
AGE: 31
CONTACT: [plurk.com profile] bouncyerbear | PM Journal
CHARACTERS IN GAME: Maes Hughes, Hunk

IC INFO;

CHARACTER NAME: Carmen Sandiego
AGE: early 20s
CANON Carmen Sandiego 2019
CANON POINT "The French Connection Caper" (Season 1, Episode 9)
HISTORY: Mysterious + Past
PERSONALITY:
While she can be quite mysterious, due to the nature of her business and her own past, Carmen is not who she first appears to be. Many would be quick to write her off as a heartless, vile criminal while others would assume her to be an arrogant traitor to her home. Neither view point is entirely accurate as both are based on superficial understandings of who Carmen Sandiego is and what motivates a young woman to traipse across the planet stealing from the richest, most manipulative people under VILE (the very group that raised her from infancy).

Perhaps the only people who truly know Carmen are her three closest friends and colleagues: Player, Ivy, and Zach. Working with them, Carmen has shown herself to be a rather agreeable and conscientious person. She helps them when they need it, but also relies on them for support in turn. Her first sign of this agreeableness though was when she finally left the Isle of VILE and stopped her fellow thieves from murdering a local archaeologist. She may have seen stealing as a game and something fun to do at one point, an activity she was good at, but at the same time it shouldn't come at the cost of someone's life. Stealing a life was by no means the same thing and it was at that moment that Carmen dedicated herself to helping others and going against the teachings of VILE Academy.

Let's be clear, Carmen does not have qualms against trickery, thievery, or elements of that sort against those who would do harm. She knows she'll be running from the law, but more importantly she's focused on putting VILE out of business and doing things for the good of others. It's why whatever she steals gets donated to charity or returned to the original country/owner.

It goes without saying she isn't a pushover though. She couldn't be to survive at VILE Academy for her entire life. She's quick to put others in their place when they misjudge her, quick to reply with wit or a threat depending on the occasion. Of course, often times her ambition and stubbornness can get the better of her. Carmen has often gotten herself in trouble because of this stubborn streak, throwing herself into a caper she wasn't prepared for or purposefully chasing down Tigress when the odds were seemingly against her.

Even if it can be played against her, the reason she's such a good thief is due mostly in part to the fact that Carmen likes a challenge. As a child, she was always competing with others to prove herself. Beyond that, she trained in everything from martial arts to history to foreign language to lock picking. Her thirst for knowledge never seems to be satisfied and she often gets excited to learn new things on her travels.

There are many out there who will continue to misjudge her and make her prove herself and her loyalties, but really for Carmen it's all about two things: making sure others don't have to suffer and finding out her own past. After all, even she doesn't know how a baby ends up on the side of the road and eventually in the hands of VILE.

CANON POWERS: She's a master thief sure, but there's nothing super -natural about her. She's just that good. Same goes for her combat skills and most other abilities. Everything is within a human person to achieve.
OTHER:
GAME INFO;

CRAU INFO: None.
MAGIC ABILITY: Red Handed - Through touch, Carmen can copy a power or ability for a period of 24 hours. When this power is activated, Carmen's hands will glow faintly red and she will leave a red mark on the person she has copied the power from. She is limited to copying one power at a time and in a day can copy up to three powers. When the time limit is up or when she copies another power the red mark will fade.
ANY WEAPONS/MAGICAL ITEMS?: Carmen will enter with her grappling hook and will be fairly disappointed that most of her other tools seem to be suspiciously missing. Presumably she still has some of her non-lethal tools like a pair of binoculars and maybe a few smoke pellets.
ANY PETS?: Being on the run doesn't allow for pets really. So no.

SAMPLE;

LINKED SAMPLE:
Sample 1
Sample 2

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Carmen Sandiego

March 2023

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